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doon kanda - softies mix
JAM
2024
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00:10
liquid pearl
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00:40
声之光波 - arduino + Photosensitive Diode Sensor + maxmsp
声之光波-arduino + 光电二极管传感器(Photosensitive Diode Sensor) + maxmsp /Sound art installation
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00:31
APD Machine - STM32/Stepper/Ableton
Automated Physical Drumming —STM32/Stepper/Ableton —Sound Art Installation
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00:15
granular&glitch - arduino + MPU6050 + maxmsp
/ Interactive Sound Art Installation / Software and hardware development: Arduino + MPU 6050 + maxmsp. The creators used the audiono development board and c++ to collect data on angles via a gyroscope, bind the data to maxmsp variables, and allow the sound to produce interactive real-time effects.
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00:32
虚象-D4(test2023)
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00:26
Controlling or being controlled?(Xbox controll)
2023
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00:29
Refraction System Preview / Audio-Visual Game System
Audio-visual game system built on Unreal Engine 5.
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00:19
Scan Space -unity test&live performance
#azure kinect #point cloud#real-time#osc#udp
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01:01
Line space /Audio-Visual(20230822)
Organizer: TaiKoo Hui太古汇 Project Agent/Project Planning: Ogilvy奥美 Real-Time Visual/Audio Visual: Jam Mo DJ: Aristologic
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01:22
Neutron Radiation(20230108)
Film :Jam Mo. Sound :RossRoss The short film concept attempts to explore perceptual experiences related to nature, humans, and the occult. In terms of technical logic, the artist has created a real-time interactive data interface through Blueprints in Unreal Engine 5 , in order to try to get more perception out of the real data of the natural world by plugging it into the human experience of scrutiny.
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00:47
Super (20230701)
Film : Jam Mo. Sound :Jam Mo.
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00:30
Activation (202303)
Film:Jam Mo. Creative Director:Jam Mo 3D: Jam Mo Sound:Max.
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01:34
Real-Time Visual System 3.0 (20230106)
Real-Time Visual/Audio Visual:Jam Mo. Sound: Yue ,oo-khiat,Snow W Location:DeSOUND Shen Zhen
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01:09
Visual System 3.0 (20230101)
Visual System 3.0-20230101 Real-Time Visual:Jam Mo. Sound:jiN, Max, yue(圆形科技局) ,Gavintoo(白天不亮)
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00:36
CAMLab - Multisensorial Project Installations / Link:instagram.com/p/Cx6NT-qvdu8/
Link:https://www.instagram.com/p/Cx6NT-qvdu8/
2019-2022
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00:21
laser light installation-Arduino coding&touchdesigner test_2023 00:01 00:21 laser light installation-Arduino coding&touchdesigner test_2023
laser light installation-Arduino coding&touchdesigner test_2023 00:21 arduino IDE coding and touchdesigner #procedural#real-time#osc#artnet#python#C++
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00:24
Harvard FAS CAMLab /Cave Dance Project _Performance 001 _Visual & Motion
link:https://www.camlabcave.com/projects Data from static mural drawings and motion capture of professional dancers were used to train a machine-learning model, which generated a human-computer collaborative choreography of animated movement sequences. Through this process, Cave Dance breathes new life into static dance paintings and translates ancient texts; it presents a contemporary reconstruction—and imagination—of these ancient dances. Flowering from the diverse body of research of this interdisciplinary project, Cave Dance manifests as a set of digital installations that elucidate the multifold culture of dance in Buddhist cave shrines. The exhibition not only immerses the audiences in a dynamic world of Dunhuang dance, but also leads them into the deeper cultural dimension of Buddhist dance—where audiences are invited to contemplate the themes of body, life, and spiritual transcendence embodied by the celestial dance in the cave. CG Artist & Visaul Artist: Jam Mo exhibiton videography ; SUKI
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00:09
Harvard FAS CAMLab - Cave Dance Project_Data 07
Link: www.instagram.com/p/Cft34pzr6GN/ Here are some updates from the Cave Dance project, one of the most ambitious projects at CAMLab that brings together machine learning and art historical research of Buddhist cave paintings. After "studying" thousands of paintings of celestial dancers from the Dunhuang caves, our AI system can transform the static depictions into animated dance sequences. The exhibition will be open in this fall at Harvard - please stay tuned. Many thanks to the following team members for making the post: CG Artist: Jam Mo Editing: Chenchen Lu
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03:42
Like The Wind
The 3d digital assets are primarily constructed by scanning the landscape, using a unity engine to drive the digital landscape with real-time data, simulating the shape of the wind through force fields, the digital landscape flows like the wind. The creators seek to explore the relevance of natural landscapes in the human digital age through digital landscapes, visualisation and design.
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00:41
Psychedelic Temple/Audio-Visual (2019-2020)
Creative Team:GeeksArt. Producer&Artist:Jam Mo. Exhibition Location: Shanghai Himalayas Museum
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